Increasing the Class and/or Rating of a fuel scoop will increase the amount of fuel scooped per second.Only one Fuel Scoop can be equipped at a time.Fuel Scoops have no mass so upgrading is worthwhile due to increased Integrity.As an Elite player since its relase through. The following modifications can be applied to this module by Engineers to enhance its abilities: I wanted to create a guide for every aspect of the game, including the very basics such as business model, what to expect from the game (much like a review), then go into detail about each ingame activity, feature, tips and tricks and whatever. This procedure endows an increase in a ship's jump range for one jump, but does not replenish the Fuel Tank, and is significantly more dangerous than normal fuel scooping. ![]() Note that in systems that contain multiple stars, a ship will always jump to star with the greatest mass, which may not be scoopable and will require the pilot to seek out the scoopable star or stars manually.ĭA, DC, Y, T, L, TTS, Neutron, S, W, CN, C, Ae/Be, MSĪ Fuel Scoop can also be used to scoop Neutron and White Dwarf stars to perform FSD Supercharging. When plotting a route, always check the Info tab on the Galaxy Map for a list of star types that can be found in a specific system. When fuel scooping, a notification will appear in the centre of the HUD which lists the projected/current heat level, the current rate at which fuel is being scooped in rate/sec, and shows a progress bar for the amount of fuel in the main fuel tank.Ĭurrently, the Fuel Scoop does not refill the active reservoir tank, which automatically takes one tonne of fuel from the main tank when drained.Īn essential skill for any fuel scooper is the ability to identify fuel-producing stars and avoid becoming stranded in a system that has none. Flying around the star or doing "strafing" runs is low efficiency and will take longer, and subjects the pilot to considerably more risk. In such a case, a pilot can place their ship close enough to a star to scoop without being too close to risk overheating, and simply set their engines to minimum and wait for their Fuel Tank to fill. It is important to note that a ship must only be in supercruise while scooping fuel it is not required that the ship be travelling at more than minimum speed. It is advisable to upgrade the ship's Power Plant since it will help the ship dissipate heat when fuel scooping. Flying too close can easily overheat a ship to the point of inflicting hull and module damage, or force a ship out of supercruise while overheating, which is a dangerous proposition considering escape back into supercruise subjects the ship to even more heat. Great care must be taken when using Fuel Scoops, as it requires a ship to be in supercruise inside of the corona of a stellar mass, which subjects the vessel to intense heat from the star. A Fuel Scoop will activate automatically as long as it is powered, and provide a dedicated HUD indicator showing the ship's heat status and fuel collection rate. Larger and higher quality Fuel Scoops allow for faster fuel harvesting. This module is an essential device for any explorer, as it allows a ship to refuel without docking at a station and to travel into unsettled regions of the galaxy where no stations have been built. Be aware remaining close to a star can cause your ship to suffer heat fatigue and potential destruction.Ī Fuel Scoop is an optional internal module that automatically replenishes a ship's fuel reserves when the ship is flying in supercruise in close proximity to a star that produces hydrogen. The rate of fuel gain is based on the quality and size of the scoop and by the proximity to the star in question. Only certain star types can provide fuel to be scooped. Don't Panic, mods will review it ASAP.Fuel scooping is an automatic process provided the fuel scoop is active. Use it all time with my cargo ship, personaly i cant do without it. Including the quick drop-out trick, plus the changes from the recent September update from Frontier. This is actually what I would expect it to work in 3305. Tutorial on how to use the various functions of the Supercruise Assist module. Its especially bad because the places I want to supercruise to are often the ones farthest down the list, so I inevitably steer blindly away from the star until I can scroll down to find my destination, engage SCA, and then actually point myself at it. Skipping the entire orbital cruise and glide stuff. Post/comment not appearing? It may have entered our AutoModerator's event horizon. Thats nothing, with a little practice you can use it to jump to stuff on planet directly from space. Read the Subreddit's Rules and Removals Info Page before posting Supercruise Assist can be VERY hard to engage When youve already selected a destination station in your original plot from another system, you have to again locate and select the destination once youre in the system and engage the Supercruise Assist. ![]() ![]() SAGi Magazine Gallery Of ED Artwork By Creative CMDRs Fly Safe, Commander Help QOL: Hotkey to engage Supercruise Assist on current destination.
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