![]() Last but not least: yes, you can do it on an existing save. Once installed and running, further Nemesis maintenance is the same as FNIS: run executable every time you install, update or remove any animation mod. You can use either Sexy Walk or DD, but not both. A random DD animation will be played instead of appropriate walk animation. EDIT NOVEMBER 2021: FNIS Sexy Move does not work with Nemesis when DD is installed. DD has recently been updated to new version so it might or might not work now. I saw reports that some DDi/DDx animations were not working correctly but since I don't use it on Enderal I have no info on it. All other animations that require FNIS and work with Enderal will work with Nemesis.Apparently there is a way to make creature animations work as well, but you'll have to look it up elsewhere. SexLab and SLAL human animations work with Nemesis.If FNIS Sexy move does not work after switching from FNIS to Nemesis, go the MCM, change Player Movement to something else and go back to the game.If no FNIS.esp or FNIS Data is being created by Nemesis you do not have Enderal FNIS patch installed correctly.If it points to Skyrim, change it to point to Enderal instead. If Nemesis reports that the Skyrim data folder is incorrect, make sure you have the Enderal FNIS patch corectly installed, then check nemesis.ini file if it has the correct data path for Enderal. ![]() In your mod manager activate new FNIS.esp created by Nemesis.Click Launch Nemesis Behavior Engine and wait for it to finish.Run Nemesis Unlimited Behavior Engine executable and select any patches you want/have. ![]()
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